The CoderZ Code Editor is the dark area in the left half of the screen inside a mission or a project, where you and your students will write your code, using Blockly blocks.
At the top of the code editor are several control buttons:
Note: not all buttons are available in every course.
| Button | Action | Explanation/See also |
| Minimize Blockly menu | Minimizes the Blockly categories menu and widens the Code Editor screen. | |
| Save Code | Saves the code written up until now. | |
| Run Simulation | How Do I Run My Code in Simulation? | |
| Stop Simulation | Replaces the Run Simulation button and stops the simulation. | |
| Undo | Undoes the last action such as adding, deleting, moving a block etc. | |
| Redo | Redoes the last action that was undone. | |
| Smart Blocks menu | Smart Blocks | |
| Export Blockly | How Do I Import and Export Blockly Code? | |
| Import Blockly | How Do I Import and Export Blockly Code? | |
| Configuration |
Available only in Projects Change scene/robot configuration |
At the far edge of the black workspace are several more buttons:
| Button | Action | Explanation/See also |
| Center the program | Brings the code to the center of the screen so it is easily viewed | |
| Zoom in | Zooms in to show the Blockly code bigger | |
| Zoom out | Zooms out to show the Blockly code smaller | |
| Delete block/ blocks | Drag a block/several blocks into the trash can to delete them. |
At the bottom edge of the workspace is the Console, which can display important information, such as outputs or errors:
See also:
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