Knowledge Base

Code Editor Controls

The CoderZ Code Editor is the dark area in the left half of the screen inside a mission or a project, where you and your students will write your code, using Blockly blocks.

mceclip0.png

At the top of the code editor are several control buttons:

Button Action Explanation/See also
mceclip6.png Minimize Blockly menu Minimizes the Blockly categories menu and widens the Code Editor screen.
mceclip6.png Configuration Available only in Projects
Change scene/robot configuration
mceclip0.png Run simulation How Do I Run My Code in Simulation?
mceclip1.png Download code to robot Using CoderZ with Real Robots
mceclip2.png Undo Undoes the last action such as adding, deleting, moving a block etc.
mceclip3.png Redo Redoes the last action that was undone. 
mceclip4.png Smart Blocks menu Smart Blocks

 

At the far edge of the black workspace are several more buttons:

Button Action Explanation/See also
mceclip2.png Center the program Brings the code to the center of the screen so it is easily viewed
mceclip4.png Zoom in Zooms in to show the Blockly code bigger
mceclip5.png Zoom out Zooms out to show the Blockly code smaller
mceclip3.png Delete block/ blocks Drag a block/several blocks into the trash can to delete them.

 

At the bottom edge of the workspace is the Console, which can display important information, such as outputs or errors:

mceclip0.png

 

See also:

Simulation Pane Controls

Projects

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