Knowledge Base

Release Notes

 
Version 1.72.1634 (October 29, 2018)

 

  • Badges! Now your achievements will have a name and badge. 
  • Usernames appear on the heat-map.
  • Smart Block bug fixes.
  • Crash Course Teacher's guide was updated with more sessions, presentations and missions.  

  Coming soon...

  • More badges!
  • More missions! 
  • More FUN!

Want your feature requests or favorite bugs here?

Tell us what they are: feedback@intelitek.com

 
 
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Version 1.71.1597 (October 9, 2018)

This is another big one...

Meet the Learning Center!

Until now missions were all gathered together in packs under the Mission Center. It was crowded, difficult to orient and let's face it -It was BAD! It had no fire, no energy, no nothing!   
No More,
Now with the Learning Center, packs have meaning. Each pack focuses on a specific topic and included only relevant missions. This means there are less missions in each pack, but more pack.
To wrap it all up, we placed packs into Courses. This lets you and your students focus even more on what counts.
Want to see it? Log in or check this short video

 

But there is more... 

  • Teachers can control student's progress in courses by locking/unlocking packs for students. Check it out
  • Score progress bar to always see how well you are doing

 

Still to come

  • Badges, so your achievements will have a name and a badge 
  • Access CoderZ teaching materials right from the Learning Center
  • View and open projects of your students to get even more visibility into their progress

 

  

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

 
 
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Hot fix (September 21, 2018)

This is another small one...but important

Anonymous users (U13 without parental consent) can now be identified in heat maps by their guardian name. Those students will have a Guardian label attached in the student view.

 

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

 
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Version 1.70.1548 (September 4, 2018)

This is another big one...

Heat maps and progress reports are here

Now teachers can actually track their student's progress with heat maps and more. Check it out in this short video

 

 

Coming up:

  • Courses hierarchy for mission packs
  • Lock/unlock mission packs for your students
  • Badges, so your achievements will have a name and a badge 
  • Score progress bar to always see how well you are doing

 

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

 
 
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Version 1.69.1533 (August 27, 2018)

This is a big one...

Training missions are gone, long live the Crash Course

It's been a busy few months for us during which we improved the training missions, changed the flow and learning objectives based on your feedback and launched the Crash Course in beta. During the beta hundreds of students got to try out the new missions while the teachers got access to new teaching materials that makes up the Crash Course.

Crash Course is now available for everyone.

 

CoderZ is now secured

While you may not notice, CoderZ is finally secure (https). This means not only your connection is secure, but also faster. This has a few immediate implications, and few that are soon to follow:

First and foremost, we have a new robot downloader. It works separately from CoderZ and requires a one time quick installation. For more information read this

Now with the support for secure connections we can move on to more interesting features such as single sign on.

 

There's more

We've also worked on other features as well

  1. CRCC admins can upload sponsors logos to leaderboards
  2. CoderZ managers can add additional information for org admins
  3. When org admin is created a welcome email is sent with on boarding info
  4. CRCC qualifiers score formula change
  5. Leader board timer can be unpaused

 

And don't worry, we also eliminated some pesky bugs.

 

Coming up:

  • Heat maps and student progress reports (Coming early September)
  • Badges, so your achievements will have a name and a badge 

 

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

 
 
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Version 1.68.1489 (July 22, 2018)

This release brings a few back end improvements including:

  1. Organization admins can be assign with mission packs (by CoderZ Admin)
  2. Organization admin can edit mission packs to their teachers (they get them all by default)
  3. Organization admins get an activation link to set password (instead of a default one)
  4. Organization admin dashboard now includes more data on users activity
  5. CRCC timers can be set by competition admin (and paused)
  6. Smart blocks bug fixes
  7. Other bugs fixed

Coming up:

  • Smart block training missions
  • Class and student progress heatmaps

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

 
 
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Version 1.52.1468 (July 22, 2018)

This release is mostly about performance improvements including:

  1. Memory optimizations
  2. Improved loading times
  3. Bug fixes

 

Coming up:

  • Smart block missions
  • Class and student progress heatmaps
  • Admin reports

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

 
 
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Version 1.51.1449 (July 8, 2018)

Smart Blocks are HERE! 

Smart Blocks are like sub routines, you can create your own smart block to include any code you like and add it to any other blockly project/mission.

We've also created a new profile page to make it east to manage your account.

There where also minor improvements and bug fixes such as:

  • You can now copy the Java preview in Blockly project and paste it in Java projects
  •  Domino trail works again, sorry about that

Coming up:

  • More Missions
  • Inputs and outputs for Smart blocks
  • Class progress heatmap
  • Admin reports
  •  

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

 
 
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Version 1.50.1429 (June, 24, 2018)
 
  1. Improved loading time and overall performances
  2. User Interface improvements for setting passwords
  3. a whole lot of bug fixes

Coming soon:

  1. Smart blocks
  2. Redesigned profile
  3. Progress Reports
 

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

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Version 0.42.36.1359 (May, 28, 2018)

Get ready for some new and coolest loader and new exiting features:

  1. New Loader
  2. Option to receive notifications
  3. Site & simulation skeleton loader: When accessing the simulation page for the first time after opening the browser, simulation loader is displayed. Also, before blockly categories are loaded, a skeleton loader is displayed)
  4. Toaster notifications
  5. Time out Toaster notifications
  6. General bug fixes

 

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

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Version 42.36.1288 (May, 7, 2018)

 Here is the list of the newest CoderZ features:

  1. New blocks added to simulation category - 1. Ultrasonic Beam, 2. Color Beam
  2. New block added to simulation category  - Domino trail
  3. Link for Coding Robots lessons was added to Welcome page
  4. The Compare block and the Arithmetic block contain only one "0" block
  5. bug fixes

 

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

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Version 42.36.11162 (Feb 25, 2018)

This new release is minimal yet important, here are the details.

  • Logging in takes you directly to missions center page
  • New missions added - learn to use the Ultrasonic sensor
  • Manual control improvements including new stick control (Just drag the circular handle)
  • Added X1.5 speed (for those slow computers)

We also cleared some nasty bugs including:

  • Class view filters needed work
  • Wheel encoders counted 720 per revolution (turns out there are only 360 degrees in a circle - who knew?)
  • Slow computers had issues with double speed  

Coming up:

  • More Missions
  • Admin account (to manage multiple teacher accounts)
  • Support for FTC Snapdragon robot
  • Improvements to Profile page
  • Tours on how to get started with class management and Coding Robots corriculum
  • Functions in Blockly

 

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

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Version 42.36.1112 (Feb 7, 2018)

CoderZ 2018 is new and improved. It has been a while since we last updated CoderZ, mostly because we were working hard on our Cyber-Robotics Coding Competition in NH, NV, Israel, Paraguay and a few more coming.

Here are the highlights, hope the wait was worth it.

  • Missions are now categorized, choose between Training missions, Coding Robots or try our Extra Challenges.
  • Improved tours and tips for the training missions
  • Camera angle starting position changes according to mission, to allow better view of the scene.
  • New Comment block to make annotation of code easier.
  • Class pages have been redesigned to make navigation and usage easier on the eye.
  • Some missions now offer you to submit us with your rating and feedback - please do.
  • New login page, make it easier to join a class, sign in or sign up.
  • Don't beat yourself up -Skip Mission is now an option - only when you fail a mission.
  • Use the force to turn on sensor rays in simulation. Or better, 'U' for ultrasonic and 'C' for Color sensor. 
  • Restart Mission is now available from the top tool bar (and from mission menu)
  • Solutions to all Training Missions (Coding robots are next)
  • Tip reminder - fail a mission too many times and the tip's light bulb icon will light up
  • If your robot crashes or scratches something, sparks will come out
  • Improved snapping action to blockly blocks

 

So many bugs and issues you may have never seen, or that drove you mad are now fixed, not to worry, we will probably added a few to replaces those we fixed.

 

Coming up:

  • More Missions
  • Admin account (to manage multiple teacher accounts)
  • Support for FTC Snapdragon robot
  • Improvements to Profile page
  • Tours on how to get started with class management and Coding Robots corriculum
  • Functions in Blockly

 

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

 

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Version 42.36.973 (December 17, 2017)

Higher performances, more features, less bugs

  • New UI for the Missions Center, easier to find what you're looking for or jump straight into the action with the "Next Mission" button
  • New get.Score and get.Time blocks under the simulation category to make things a little bit more interesting
  • Missions now load faster
  • Simulation now runs smoother even on weak computers (especially chrome books)
  • New UI for the manual control

 

Coming up:

  • Class leader board, so you can finally see who's the best and how well others are doing
  • About 20 new missions
  • New login experience
  • Parental consent reminder

 

Want your feature requests or favorite bugs here?

Tell us what they are:feedback@intelitek.com

 

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Version 42.36.891 (November 20, 2017)

Here are the highlights:

  • COPPA compliance for under 13 students
  • Default values for many Blockly blocks
  • New Robohash avatars
  • Student deactivate/activate
  • Hebrew support

We also fixed many bugs, some small, others nasty looking with antennas and fangs.

 

 

Coming up:

More missions, improved UI for mission center, new blocks and more

 

 

Have comments or suggestions? Join the discussion

 

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Version 42.30.757 (October 26, 2017)

This release will energize your robot

  • Say goodbye to Nuts and Bolts. Your robot will now collect energy in the form of batteries. Watch out for the lightning bolts though, they'll shortcircuit your system.
  • New missions introducing the Touch sensor, Repeat loops, Gyro sensor and more
  • Score faster - the new container props will get your score high faster than a speeding bullet
  • Less drag & drop for you all - default values for new blocks
  • Solutions for many missions - open the mission menu to access our sample solution - available for some missions & only for teachers!
  • Eternity is now - new Repeat Forever block

 

Coming up:

More languages are on the way, new missions, leaderboards, randomize trail color and more...

 

Have comments or suggestions? Join the discussion

 

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Version 42.32.721 (October 9, 2017)

 Here is the list of the newest CoderZ features:

Main Highlights:

  • EV3 Consistency and Gyro accuracy improvements
  • Added repeat forever block
  • New scene (Parking Lot 3)
  • Bug fixes…

 

 

Have comments or suggestions? Join the discussion

Next releases will include a a brand new set of missions, class leader board, Student edit options (move, delete, password reset) and other fun stuff to make your STEM classes better than ever!

 

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Version 42.30.602 (September 3, 2017)

This release is short but packs a lot of value. Here is the list:

  • You can now manually control your robot using the virtual controls, not just the keypads.
  • Robot is way more consistent now, even on low spec PC. Time based drives are more accurate and repeatable than ever
  •  New Wait Until blocks allow you to pause the code until a sensor event has occurred. Using sensors just got way easier.

 

Have comments or suggestions? Join the discussion

Next releases will include a a brand new set of missions, class leader board, Student edit options (move, delete, password reset) and other fun stuff to make your STEM classes better than ever!

 

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Version 42.28.497 (July 26, 2017)

Exciting news for all teachers our there. Self registration is easier than ever.

When adding a new class, a unique class code will be displayed for the teacher. This code will allow students to self register without the need of a registration link. For more info click Here

We also add a few small features and bug fixes, such as:

  • Random block now returns Int
  • Variables no longer support Float, you can use Double instead. This makes the use of Variables to hold sensor values easier.
  • Error messages no longer appear behind Tour messages. 

 

Have comments or suggestions? Join the discussion

Next releases will include a a brand new set of missions, class leader board, Student edit options (move, delete, password reset) and other fun stuff to make your STEM classes better than ever!

 

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Version 42.28.468 (July 12, 2017)

Big surprise to all you EV3 fans. CoderZ now supports the LEGO MINDSTORMS EV3 robot educator model, in simulation as well. Go take a look - we think it looks AWESOME!

We did manage to add a few new features

  • New streamlined, intuitive student invite system.
  • Improvements to manual control +  manual control over robot arm using (,) to lower the arm and (.) to lift it
  • Blockly blocks list now close automatically
  • Completely new steering system, making the robot more accurate and repeatable. You can now rely on encoder counts to control the distance the robot travels

We also managed to squeeze in some much needed fixes

  • Improvements to spanish support including translation to a bunch of annoying error messages
  • Resolved an issue causing simulation to do not load
  • Touch sensor no longer detects the collectibles
  • Mouse wheel no longer zooms blockly in/out
  • Fixed an issue in which downloading a code to an EV3, makes the robot turn, when should go straight
  • Over 100 small to medium size bugs that were roaming around....are no longer in sight :-)

Have comments or suggestions? Join the discussion

Next releases will include a new self-registration mechanism, more missions, leaderboard and additional language support

 

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Version 42.26.361 (May 24, 2017)

This version mostly focused on ironing out known issues, but we did manage to add a few new things including:

  • Brand new and improved intro tour, guiding you through our Getting Started Missions.
  • Major memory optimizations that improve load time and FPS but also reduce the chance to get "Running Low on Memory" issues
  • You can now access our new Coding Robot Curriculum right under the Learn section of the home page

We also managed to squeeze in some much needed fixes

  • Fixed an issue that prevented Blockly from loading on slow connections
  • Links to more support articles from Blockly blocks help
  • Zoom in simulation works flawlessly, even around the HUD
  • You can now compare a sensor value with any value (Int, Double, Float)
  • Full screen is now fuller, also Run/Stop simulation button is visible in Full screen
  • Improvements to Declare Variable block
  • Simulation Blocks can now be compiled without error
  • Lejos only initializes sensors that are used in code, instead of all, which saves some time when running on the real robot
  • More bugs & fixes to minor to mention :-)

Have comments or suggestions? Join the discussion

Next release will bring in support for a 2nd language. Guess which...

 

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Version 42.20.320 (May 10, 2017)

It has been a very busy few weeks and we've been hard at work to bring you many new features and fixes. Here are the highlights:

  • Blockly categories can now be collapsed to leave you with more coding room. Isn't that great?
  • Blockly can finally be zoomed in and out allowing you to see more (or less) of your code. You can also use the mouse scroller for quick zoom action
  • More help, closer to home. Search our Help center from anywhere in CoderZ using the Help widget. Search our support articles or leave us a message
  • New and improved Variable blocks making it easier to declare and use variables, while making it harder to make mistakes such as using a variable that was not declared yet
  • In the HUD, Color Sensor Red & ColorID values have moved in together 
  • Timer has moved out (of the HUD) so it is always visible (when applicable)
  • No more accidental block deletions! Backspace no longer deletes a block (you can still use the Delete key)
  • New A-Mazing missions with all kinds of mazes
  • Console auto hides works even better - thanks for the feedback
  • TNT now goes BOOM!
  • Lot's of minor and medium bug fixes

Have comments or suggestions? Join the discussion

 

 

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Version 42.96.277 (Lejos)

Another major release with a whole lot of fixes and new features to enjoy.

Don't worry though, we still have big plans like adding space to your working environment (don't tell, it's a surprise).

  • New maze missions are waiting for your code
  • Blockly now has Undo/Redo. You can also use Ctrl+Z/Shift+Ctrl+Z
  • Completed missions now proudly carry the mark of Victory 
  • Console now Auto-Hides after 10 seconds of being inactive
  • Improved "Download to Robot" process
  • Subscription information such as expiration and remaining seats under profile
  • New simulation minimize/maximize icons
  • You can now log in using Enter, not just by clicking the button. How cool is that?
  • "Program Running" shows up on the EV3 brick, instead of a blank screen
  • Improved "Trail" blocks, with more colors for you to pick. get creative

General improvements to:

  • Manual control
  • Intro tour
  • error handeling
  • Profile menu
  • Simulation loading process
  • Mission completion relates now to time and score limitations
  • Console messages
  • Feedback 
  • More Help Center articles

There are also over 50 bugs, big and small we were able to solve but will not bother you with the details.

 

Known Issues:

  • Older versions of chrome may impact the simulation screen size - update your Chrome browser to solve this issue
  • Running Low on Memeory (Array Buffer Allocation) may occur on slow computers. We are working on memory optimizations but a browser restart usually solves the matter (for a while)
  • Manual control may not work as expected if NumLock is presses or simulation is not the active window (click inside the simulation window, then try again) 

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Version . 42.95 (Lejos)

Wow, with the new mission center, there is much to check out. The Mission Center is where it all happens. Try out different missions with completely new scenes and features including:

  • Missions now have tips. Click on the light bulb icon to check them out
  • Missions now have score. Collect nuts and bolts to score higher

We have also worked hard to bring improvements to the user experience and fix bugs. The main issues are:  

  • Download directly to the EV3 brick (on Win OS). Requires installation of the robot downloader tool
  • Work space now looks cleaner with new icons and better UI
  • Countless bugs, big & small. Literally countless. Lost count twice :-)

 

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ver. 39.43.11 (FTC)

This week we are bringing some very important updates and bug fixes including:

  • New version check, so no need to clear clear or reload to access the latest version.
  • Manual control of the robot is much better. Turn on the manual control with the new icon and use arrows to navigate around. Hold the Shift key down for extra power.
  • Blockly blocks now have links to support articles. Right click on a block and choose "help". More support articles are in the works
  • Evaluation licenses can now be automatically upgraded to a teacher account - provided you have a valid product key.
  • Student invites work better (not perfect). Teachers get cc'd to all invites so registration links are available to teachers without support help.
  • Manual control now works on Mac OS as well.
  • Challenges have been removed due to incompatibility. We are working on alternatives to be available very soon.

 

More is coming next week, stay tuned!

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ver. 38.15 (FTC)

● Servo support for both simulation (pushbot gripper) and real robots

● Modern robotics IR Seeker support for real robots

● Set Telemetry block added to output blocks category and Java library

● Support for analog input and output (real robot of course)

● Configurator is finally customizable. Edit, Add or delete any object. Be caution, may render simulation useless.

● Support for Arm in simulation Bugs:

● Steering can finally accepts gamepad stick values in Java projects.

● Fixed a bug where the touch sensor block always returns true.

● Fixed a bug that caused the app to crash after deleting some elements in the configurator

● Lot’s of small design issues are out of the way, we have more on our to do list

● Additional minor annoying bugs that we’re happy to get rid of and never mention again General Improvements:

● Much needed facelift for the parking lot and Balloon scenes.

● Improved load time of simulation scenes. We are working hard to improve it even further.

● Play/Stop simulation works better, from both the simulation and the code toolbars

● Better zoom range in simulation

● ODS bar on pushbot is now located further to the front of the robot allowing faster response to changes in the surrounding.

● Changed tooltip of download to robot icon ­ now it’s download APK ● Moved all simulation icons (including HUD) to top toolbar to allow more room for simulation

● Console show 5 lines of text now, instead of just 3

 

 

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